Software Engineer | Founder
Founded an independent game development studio and successfully shipped the rhythm game Beat Vector on Steam.
Core Milestones & Responsibilities
- Designed, architected, and delivered the game using Unity and integrated it with Steam to provide community features such as competitive leaderboards and achievements.
- Ran multiple iterative playtests and public demos to gather and synthesize user feedback into production releases.
- Shipped a custom level editor so users can generate, package, and share their own custom tracks and content.
- Launched the product with a dedicated community on Steam where the title continues to maintain a positive review status.